Animated Sprite

Animated Sprite

The animated sprite can be manipulated with the following keys:

  • S - Start or stop the animation. Stopping the animation restarts the animation cycle.
  • Q - Pauses the sprite. The animation cycle is paused and can be resumed by start method.
  • N - Advance to the next frame.
  • P - Move the previous frame.
  • + - Speed up the animation rate (NOTE: The animation rate is the number of milliseconds between frames. Smaller numbers = faster animation rates).
  • - - Slow down the animation rate (NOTE: The animation rate is the number of milliseconds between frames. Larger numbers = slower animation rates).

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